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-rw-r--r--include/linux/fb.h341
1 files changed, 341 insertions, 0 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h
new file mode 100644
index 0000000..3571ee7
--- /dev/null
+++ b/include/linux/fb.h
@@ -0,0 +1,341 @@
+#ifndef _LINUX_FB_H
+#define _LINUX_FB_H
+
+#include <stdint.h>
+#include <sys/ioctl.h>
+
+struct dentry;
+
+#define FB_MAX 32
+
+#define FBIOGET_VSCREENINFO 0x4600
+#define FBIOPUT_VSCREENINFO 0x4601
+#define FBIOGET_FSCREENINFO 0x4602
+#define FBIOGETCMAP 0x4604
+#define FBIOPUTCMAP 0x4605
+#define FBIOPAN_DISPLAY 0x4606
+#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
+#define FBIOGET_CON2FBMAP 0x460F
+#define FBIOPUT_CON2FBMAP 0x4610
+#define FBIOBLANK 0x4611
+#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
+#define FBIO_ALLOC 0x4613
+#define FBIO_FREE 0x4614
+#define FBIOGET_GLYPH 0x4615
+#define FBIOGET_HWCINFO 0x4616
+#define FBIOPUT_MODEINFO 0x4617
+#define FBIOGET_DISPINFO 0x4618
+
+#define FB_TYPE_PACKED_PIXELS 0
+#define FB_TYPE_PLANES 1
+#define FB_TYPE_INTERLEAVED_PLANES 2
+#define FB_TYPE_TEXT 3
+#define FB_TYPE_VGA_PLANES 4
+
+#define FB_AUX_TEXT_MDA 0
+#define FB_AUX_TEXT_CGA 1
+#define FB_AUX_TEXT_S3_MMIO 2
+#define FB_AUX_TEXT_MGA_STEP16 3
+#define FB_AUX_TEXT_MGA_STEP8 4
+#define FB_AUX_TEXT_SVGA_GROUP 8
+#define FB_AUX_TEXT_SVGA_MASK 7
+#define FB_AUX_TEXT_SVGA_STEP2 8
+#define FB_AUX_TEXT_SVGA_STEP4 9
+#define FB_AUX_TEXT_SVGA_STEP8 10
+#define FB_AUX_TEXT_SVGA_STEP16 11
+#define FB_AUX_TEXT_SVGA_LAST 15
+
+#define FB_AUX_VGA_PLANES_VGA4 0
+#define FB_AUX_VGA_PLANES_CFB4 1
+#define FB_AUX_VGA_PLANES_CFB8 2
+
+#define FB_VISUAL_MONO01 0
+#define FB_VISUAL_MONO10 1
+#define FB_VISUAL_TRUECOLOR 2
+#define FB_VISUAL_PSEUDOCOLOR 3
+#define FB_VISUAL_DIRECTCOLOR 4
+#define FB_VISUAL_STATIC_PSEUDOCOLOR 5
+
+#define FB_ACCEL_NONE 0
+#define FB_ACCEL_ATARIBLITT 1
+#define FB_ACCEL_AMIGABLITT 2
+#define FB_ACCEL_S3_TRIO64 3
+#define FB_ACCEL_NCR_77C32BLT 4
+#define FB_ACCEL_S3_VIRGE 5
+#define FB_ACCEL_ATI_MACH64GX 6
+#define FB_ACCEL_DEC_TGA 7
+#define FB_ACCEL_ATI_MACH64CT 8
+#define FB_ACCEL_ATI_MACH64VT 9
+#define FB_ACCEL_ATI_MACH64GT 10
+#define FB_ACCEL_SUN_CREATOR 11
+#define FB_ACCEL_SUN_CGSIX 12
+#define FB_ACCEL_SUN_LEO 13
+#define FB_ACCEL_IMS_TWINTURBO 14
+#define FB_ACCEL_3DLABS_PERMEDIA2 15
+#define FB_ACCEL_MATROX_MGA2064W 16
+#define FB_ACCEL_MATROX_MGA1064SG 17
+#define FB_ACCEL_MATROX_MGA2164W 18
+#define FB_ACCEL_MATROX_MGA2164W_AGP 19
+#define FB_ACCEL_MATROX_MGAG100 20
+#define FB_ACCEL_MATROX_MGAG200 21
+#define FB_ACCEL_SUN_CG14 22
+#define FB_ACCEL_SUN_BWTWO 23
+#define FB_ACCEL_SUN_CGTHREE 24
+#define FB_ACCEL_SUN_TCX 25
+#define FB_ACCEL_MATROX_MGAG400 26
+#define FB_ACCEL_NV3 27
+#define FB_ACCEL_NV4 28
+#define FB_ACCEL_NV5 29
+#define FB_ACCEL_CT_6555x 30
+#define FB_ACCEL_3DFX_BANSHEE 31
+#define FB_ACCEL_ATI_RAGE128 32
+#define FB_ACCEL_IGS_CYBER2000 33
+#define FB_ACCEL_IGS_CYBER2010 34
+#define FB_ACCEL_IGS_CYBER5000 35
+#define FB_ACCEL_SIS_GLAMOUR 36
+#define FB_ACCEL_3DLABS_PERMEDIA3 37
+#define FB_ACCEL_ATI_RADEON 38
+#define FB_ACCEL_I810 39
+#define FB_ACCEL_SIS_GLAMOUR_2 40
+#define FB_ACCEL_SIS_XABRE 41
+#define FB_ACCEL_I830 42
+#define FB_ACCEL_NV_10 43
+#define FB_ACCEL_NV_20 44
+#define FB_ACCEL_NV_30 45
+#define FB_ACCEL_NV_40 46
+#define FB_ACCEL_XGI_VOLARI_V 47
+#define FB_ACCEL_XGI_VOLARI_Z 48
+#define FB_ACCEL_OMAP1610 49
+#define FB_ACCEL_TRIDENT_TGUI 50
+#define FB_ACCEL_TRIDENT_3DIMAGE 51
+#define FB_ACCEL_TRIDENT_BLADE3D 52
+#define FB_ACCEL_TRIDENT_BLADEXP 53
+#define FB_ACCEL_CIRRUS_ALPINE 53
+#define FB_ACCEL_NEOMAGIC_NM2070 90
+#define FB_ACCEL_NEOMAGIC_NM2090 91
+#define FB_ACCEL_NEOMAGIC_NM2093 92
+#define FB_ACCEL_NEOMAGIC_NM2097 93
+#define FB_ACCEL_NEOMAGIC_NM2160 94
+#define FB_ACCEL_NEOMAGIC_NM2200 95
+#define FB_ACCEL_NEOMAGIC_NM2230 96
+#define FB_ACCEL_NEOMAGIC_NM2360 97
+#define FB_ACCEL_NEOMAGIC_NM2380 98
+
+#define FB_ACCEL_SAVAGE4 0x80
+#define FB_ACCEL_SAVAGE3D 0x81
+#define FB_ACCEL_SAVAGE3D_MV 0x82
+#define FB_ACCEL_SAVAGE2000 0x83
+#define FB_ACCEL_SAVAGE_MX_MV 0x84
+#define FB_ACCEL_SAVAGE_MX 0x85
+#define FB_ACCEL_SAVAGE_IX_MV 0x86
+#define FB_ACCEL_SAVAGE_IX 0x87
+#define FB_ACCEL_PROSAVAGE_PM 0x88
+#define FB_ACCEL_PROSAVAGE_KM 0x89
+#define FB_ACCEL_S3TWISTER_P 0x8a
+#define FB_ACCEL_S3TWISTER_K 0x8b
+#define FB_ACCEL_SUPERSAVAGE 0x8c
+#define FB_ACCEL_PROSAVAGE_DDR 0x8d
+#define FB_ACCEL_PROSAVAGE_DDRK 0x8e
+
+struct fb_fix_screeninfo {
+ char id[16];
+ unsigned long smem_start;
+ uint32_t smem_len;
+ uint32_t type;
+ uint32_t type_aux;
+ uint32_t visual;
+ uint16_t xpanstep;
+ uint16_t ypanstep;
+ uint16_t ywrapstep;
+ uint32_t line_length;
+ unsigned long mmio_start;
+ uint32_t mmio_len;
+ uint32_t accel;
+ uint16_t reserved[3];
+};
+
+struct fb_bitfield {
+ uint32_t offset;
+ uint32_t length;
+ uint32_t msb_right;
+};
+
+#define FB_NONSTD_HAM 1
+#define FB_NONSTD_REV_PIX_IN_B 2
+
+#define FB_ACTIVATE_NOW 0
+#define FB_ACTIVATE_NXTOPEN 1
+#define FB_ACTIVATE_TEST 2
+#define FB_ACTIVATE_MASK 15
+#define FB_ACTIVATE_VBL 16
+#define FB_CHANGE_CMAP_VBL 32
+#define FB_ACTIVATE_ALL 64
+#define FB_ACTIVATE_FORCE 128
+#define FB_ACTIVATE_INV_MODE 256
+
+#define FB_ACCELF_TEXT 1
+
+#define FB_SYNC_HOR_HIGH_ACT 1
+#define FB_SYNC_VERT_HIGH_ACT 2
+#define FB_SYNC_EXT 4
+#define FB_SYNC_COMP_HIGH_ACT 8
+#define FB_SYNC_BROADCAST 16
+#define FB_SYNC_ON_GREEN 32
+
+#define FB_VMODE_NONINTERLACED 0
+#define FB_VMODE_INTERLACED 1
+#define FB_VMODE_DOUBLE 2
+#define FB_VMODE_ODD_FLD_FIRST 4
+#define FB_VMODE_MASK 255
+
+#define FB_VMODE_YWRAP 256
+#define FB_VMODE_SMOOTH_XPAN 512
+#define FB_VMODE_CONUPDATE 512
+
+#define FB_ROTATE_UR 0
+#define FB_ROTATE_CW 1
+#define FB_ROTATE_UD 2
+#define FB_ROTATE_CCW 3
+
+#define PICOS2KHZ(a) (1000000000UL/(a))
+#define KHZ2PICOS(a) (1000000000UL/(a))
+
+struct fb_var_screeninfo {
+ uint32_t xres;
+ uint32_t yres;
+ uint32_t xres_virtual;
+ uint32_t yres_virtual;
+ uint32_t xoffset;
+ uint32_t yoffset;
+
+ uint32_t bits_per_pixel;
+ uint32_t grayscale;
+
+ struct fb_bitfield red;
+ struct fb_bitfield green;
+ struct fb_bitfield blue;
+ struct fb_bitfield transp;
+
+ uint32_t nonstd;
+
+ uint32_t activate;
+
+ uint32_t height;
+ uint32_t width;
+
+ uint32_t accel_flags;
+
+ uint32_t pixclock;
+ uint32_t left_margin;
+ uint32_t right_margin;
+ uint32_t upper_margin;
+ uint32_t lower_margin;
+ uint32_t hsync_len;
+ uint32_t vsync_len;
+ uint32_t sync;
+ uint32_t vmode;
+ uint32_t rotate;
+ uint32_t reserved[5];
+};
+
+struct fb_cmap {
+ uint32_t start;
+ uint32_t len;
+ uint16_t *red;
+ uint16_t *green;
+ uint16_t *blue;
+ uint16_t *transp;
+};
+
+struct fb_con2fbmap {
+ uint32_t console;
+ uint32_t framebuffer;
+};
+
+#define VESA_NO_BLANKING 0
+#define VESA_VSYNC_SUSPEND 1
+#define VESA_HSYNC_SUSPEND 2
+#define VESA_POWERDOWN 3
+
+#define FB_BLANK_UNBLANK VESA_NO_BLANKING
+#define FB_BLANK_NORMAL (VESA_NO_BLANKING + 1)
+#define FB_BLANK_VSYNC_SUSPEND (VESA_VSYNC_SUSPEND + 1)
+#define FB_BLANK_HSYNC_SUSPEND (VESA_HSYNC_SUSPEND + 1)
+#define FB_BLANK_POWERDOWN (VESA_POWERDOWN + 1)
+
+#define FB_VBLANK_VBLANKING 0x001
+#define FB_VBLANK_HBLANKING 0x002
+#define FB_VBLANK_HAVE_VBLANK 0x004
+#define FB_VBLANK_HAVE_HBLANK 0x008
+#define FB_VBLANK_HAVE_COUNT 0x010
+#define FB_VBLANK_HAVE_VCOUNT 0x020
+#define FB_VBLANK_HAVE_HCOUNT 0x040
+#define FB_VBLANK_VSYNCING 0x080
+#define FB_VBLANK_HAVE_VSYNC 0x100
+
+struct fb_vblank {
+ uint32_t flags;
+ uint32_t count;
+ uint32_t vcount;
+ uint32_t hcount;
+ uint32_t reserved[4];
+};
+
+#define ROP_COPY 0
+#define ROP_XOR 1
+
+struct fb_copyarea {
+ uint32_t dx;
+ uint32_t dy;
+ uint32_t width;
+ uint32_t height;
+ uint32_t sx;
+ uint32_t sy;
+};
+
+struct fb_fillrect {
+ uint32_t dx;
+ uint32_t dy;
+ uint32_t width;
+ uint32_t height;
+ uint32_t color;
+ uint32_t rop;
+};
+
+struct fb_image {
+ uint32_t dx;
+ uint32_t dy;
+ uint32_t width;
+ uint32_t height;
+ uint32_t fg_color;
+ uint32_t bg_color;
+ uint8_t depth;
+ const char *data;
+ struct fb_cmap cmap;
+};
+
+#define FB_CUR_SETIMAGE 0x01
+#define FB_CUR_SETPOS 0x02
+#define FB_CUR_SETHOT 0x04
+#define FB_CUR_SETCMAP 0x08
+#define FB_CUR_SETSHAPE 0x10
+#define FB_CUR_SETSIZE 0x20
+#define FB_CUR_SETALL 0xFF
+
+struct fbcurpos {
+ uint16_t x, y;
+};
+
+struct fb_cursor {
+ uint16_t set;
+ uint16_t enable;
+ uint16_t rop;
+ const char *mask;
+ struct fbcurpos hot;
+ struct fb_image image;
+};
+
+#define FB_BACKLIGHT_LEVELS 128
+#define FB_BACKLIGHT_MAX 0xFF
+
+#endif