#include <stdlib.h>
#include <stdint.h>
#include "libc.h"
/*
this code uses the same lagged fibonacci generator as the
original bsd random implementation except for the seeding
which was broken in the original
*/
static uint32_t init[] = {
0x00000000,0x5851f42d,0xc0b18ccf,0xcbb5f646,
0xc7033129,0x30705b04,0x20fd5db4,0x9a8b7f78,
0x502959d8,0xab894868,0x6c0356a7,0x88cdb7ff,
0xb477d43f,0x70a3a52b,0xa8e4baf1,0xfd8341fc,
0x8ae16fd9,0x742d2f7a,0x0d1f0796,0x76035e09,
0x40f7702c,0x6fa72ca5,0xaaa84157,0x58a0df74,
0xc74a0364,0xae533cc4,0x04185faf,0x6de3b115,
0x0cab8628,0xf043bfa4,0x398150e9,0x37521657};
static int n = 31;
static int i = 3;
static int j = 0;
static uint32_t *x = init+1;
static volatile int lock[1];
static uint32_t lcg31(uint32_t x) {
return (1103515245*x + 12345) & 0x7fffffff;
}
static uint64_t lcg64(uint64_t x) {
return 6364136223846793005ull*x + 1;
}
static void *savestate() {
x[-1] = (n<<16)|(i<<8)|j;
return x-1;
}
static void loadstate(uint32_t *state) {
x = state+1;
n = x[-1]>>16;
i = (x[-1]>>8)&0xff;
j = x[-1]&0xff;
}
static void __srandom(unsigned seed) {
int k;
uint64_t s = seed;
if (n == 0) {
x[0] = s;
return;
}
i = n == 31 || n == 7 ? 3 : 1;
j = 0;
for (k = 0; k < n; k++) {
s = lcg64(s);
x[k] = s>>32;
}
/* make sure x contains at least one odd number */
x[0] |= 1;
}
void srandom(unsigned seed) {
LOCK(lock);
__srandom(seed);
UNLOCK(lock);
}
char *initstate(unsigned seed, char *state, size_t size) {
void *old;
if (size < 8)
return 0;
LOCK(lock);
old = savestate();
if (size < 32)
n = 0;
else if (size < 64)
n = 7;
else if (size < 128)
n = 15;
else if (size < 256)
n = 31;
else
n = 63;
x = (uint32_t*)state + 1;
__srandom(seed);
savestate();
UNLOCK(lock);
return old;
}
char *setstate(char *state) {
void *old;
LOCK(lock);
old = savestate();
loadstate((uint32_t*)state);
UNLOCK(lock);
return old;
}
long random(void) {
long k;
LOCK(lock);
if (n == 0) {
k = x[0] = lcg31(x[0]);
goto end;
}
x[i] += x[j];
k = x[i]>>1;
if (++i == n)
i = 0;
if (++j == n)
j = 0;
end:
UNLOCK(lock);
return k;
}