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authorRich Felker <dalias@aerifal.cx>2012-04-11 14:51:08 -0400
committerRich Felker <dalias@aerifal.cx>2012-04-11 14:51:08 -0400
commit4054da9ba062c694dc4fde5c577fcb6da7743bc9 (patch)
tree9f0e3246c2ac8a76d0e0e568b543de385a138c15 /src/prng
parent5837a0bb6b5cf516f79527e837368af0b494d51a (diff)
downloadmusl-4054da9ba062c694dc4fde5c577fcb6da7743bc9.tar.gz
optimize floatscan downscaler to skip results that won't be needed
when upscaling, even the very last digit is needed in cases where the input is exact; no digits can be discarded. but when downscaling, any digits less significant than the mantissa bits are destined for the great bitbucket; the only influence they can have is their presence (being nonzero). thus, we simply throw them away early. the result is nearly a 4x performance improvement for processing huge values. the particular threshold LD_B1B_DIG+3 is not chosen sharply; it's simply a "safe" distance past the significant bits. it would be nice to replace it with a sharp bound, but i suspect performance will be comparable (within a few percent) anyway.
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