Age | Commit message (Collapse) | Author | Lines |
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issue reported by Michael Forney:
"If wn becomes 0 after processing a chunk of 4, mbsrtowcs currently
continues on, wrapping wn around to -1, causing the rest of the string
to be processed.
This resulted in buffer overruns if there was only space in ws for wn
wide characters."
the original patch submitted added an additional check for !wn after
the loop; to avoid extra branching, I instead just changed the wn>=4
check to wn>=5 to ensure that at least one slot remains after the
word-at-a-time loop runs. this should not slow down the tail
processing on real-world usage, since an extra slot that can't be
processed in the word-at-a-time loop is needed for the null
termination anyway.
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these changes fix at least two bugs:
- misaligned access to the input as uint32_t for vectorized ASCII test
- incorrect src pointer after stopping on EILSEQ
in addition, the text of the standard makes it unclear whether the
mbstate_t object is to be modified when the destination pointer is
null; previously it was cleared either way; now, it's only cleared
when the destination is non-null. this change may need revisiting, but
it should not affect most applications, since calling mbsrtowcs with
non-zero state can only happen when the head of the string was already
processed with mbrtowc.
finally, these changes shave about 20% size off the function and seem
to improve performance by 1-5%.
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to deal with the fact that the public headers may be used with pre-c99
compilers, __restrict is used in place of restrict, and defined
appropriately for any supported compiler. we also avoid the form
[restrict] since older versions of gcc rejected it due to a bug in the
original c99 standard, and instead use the form *restrict.
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this code was written independently of musl, with support for a the
backwards, nonstandard "31-bit unicode" some libraries/apps might
want. unfortunately the extra code (inside #ifdef) makes the source
harder to read and makes code that should be simple look complex, so
i'm removing it. anyone who wants to use the old code can find it in
the history or from elsewhere.
also, change the visibility of the __fsmu8 state machine table to
hidden, if supported. this should improve performance slightly in
shared-library builds.
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