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"and $0xff,%esi" is a six-byte insn (81 e6 ff 00 00 00), can use
4-byte "movzbl %sil,%esi" (40 0f b6 f6) instead.
64-bit imul is slow, move it as far up as possible so that the result
(rax) has more time to be ready by the time we start using it
in mem stores.
There is no need to shuffle registers in preparation to "rep movs"
if we are not going to take that code path. Thus, patch moves
"jump if len < 16" instructions up, and changes alternate code path
to use rdx and rdi instead of rcx and r8.
Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
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the concept of both versions is the same; they differ only in details.
for long runs, they use "rep movsl" or "rep movsq", and for small
runs, they use a trick, writing from both ends towards the middle,
that reduces the number of branches needed. in addition, if memset is
called multiple times with the same length, all branches will be
predicted; there are no loops.
for larger runs, there are likely faster approaches than "rep", at
least on some cpu models. for 32-bit, it's unlikely that there is any
faster approach that does not require non-baseline instructions; doing
anything fancier would require inspecting cpu capabilities. for
64-bit, there may very well be faster versions that work on all
models; further optimization could be explored in the future.
with these changes, memset is anywhere between 50% faster and 6 times
faster, depending on the cpu model and the length and alignment of the
destination buffer.
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